| CScenerySetDatabase(void) | CScenerySetDatabase | |
| Deregister(SPosition pos) | CScenerySetDatabase | |
| Init(void) | CScenerySetDatabase | |
| LoadInFolder(const char *base, const char *path) | CScenerySetDatabase | |
| Purge(void) | CScenerySetDatabase | |
| Register(SPosition pos) | CScenerySetDatabase | |
| setActive | CScenerySetDatabase | [protected] |
| setInactive | CScenerySetDatabase | [protected] |
| ~CScenerySetDatabase(void) | CScenerySetDatabase |
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