#include <Terrain.h>
Inheritance diagram for CTerrainTexture:

Public Member Functions | |
| CTerrainTexture (void) | |
| virtual | ~CTerrainTexture (void) |
| GLuint | GetTextureObject (void) |
| virtual void | Load (const char *name, int level=0)=0 |
| virtual void | Unload (void) |
Protected Attributes | |
| GLuint | texid |
| GL texture object identifier (0 if no texture). | |
| int | level |
| Detail level. | |
Definition at line 621 of file Terrain.h.
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