| CTerrainTexture(void) | CTerrainTexture | |
| CTerrainTextureGeneric(void) | CTerrainTextureGeneric | |
| GetTextureObject(void) | CTerrainTexture | |
| level | CTerrainTexture | [protected] |
| Load(const char *name, int level=0)=0 | CTerrainTexture | [pure virtual] |
| texid | CTerrainTexture | [protected] |
| Unload(void) | CTerrainTexture | [virtual] |
| ~CTerrainTexture(void) | CTerrainTexture | [virtual] |
| ~CTerrainTextureGeneric(void) | CTerrainTextureGeneric |
|
|
Documentation generated by
|