#include <Terrain.h>
Public Attributes | |
| float | x |
| float | z |
| float | elevation |
Definition at line 197 of file Terrain.h.
|
|
Definition at line 199 of file Terrain.h. Referenced by CDetailTile::CreateFanGeometry(), CDetailTile::CreateStripGeometry(), and CTileElevationDatabase::GetDetailTileElevations(). |
|
|
Definition at line 198 of file Terrain.h. Referenced by CDetailTile::CreateFanGeometry(), CDetailTile::CreateStripGeometry(), CTileElevationDatabase::GetDetailTileElevations(), CDetailTile::UpdateFanTexCoords(), and CDetailTile::UpdateStripTexCoords(). |
|
|
Definition at line 198 of file Terrain.h. Referenced by CDetailTile::CreateFanGeometry(), CDetailTile::CreateStripGeometry(), CTileElevationDatabase::GetDetailTileElevations(), CDetailTile::UpdateFanTexCoords(), and CDetailTile::UpdateStripTexCoords(). |
|
|
Documentation generated by
|